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Google minesweeper game over music
Google minesweeper game over music













One square number might tell you that X Y or Z has a mine without you knowing which one has one.

  • You can use the math of multiple overlapping grids to determine where many mines are.
  • If a square has a 1 on it and you have a correctly placed flag next to it you can open up the other adjacent cells.
  • An uncovered cell with no number in it tells you the nearest mine is at least 2 squares away.
  • If an opened square has no numbers on it that means there are no adjacent bonds (across, vertical, or diagonal).
  • When you do get the field to open up a bit try to place a flag where you are certain there is a mine then use the math from the adjacent squares to further open up the playing field & further place flags.
  • Try to choose the guesses with the best odds of success if you are forced to make one.
  • I generally like to guess close to the center of the screen so I have many directions to work from & expand out toward.
  • Off the start the game is a game of random guessing until you get the field to open up.
  • I figure if you select hard mode you are probably better at this game than I am 😀
  • This strategy advice presumes you are playing on easy or medium.
  • You can win this game when all empty squares are uncovered even if some mines have not yet been flagged.
  • This game requires all empty squares be uncovered.
  • Some minesweeper games require you to flag all mines but not clear all empty squares to win.
  • You win the game when all the squares without mines are opened up & you lose if you click on a mine.
  • The game has a menu select button in the upper left corner for restarting a game and a sound control button in the upper right corner.
  • The top of the playing field shows how long you have played and how many mines remain based on your flag count.
  • You can also long click a flagged square to remove the flag.
  • Use the mouse left click to select a square and hold it to flag a square.
  • Quickly tap on a square using the mouse left click to uncover it.
  • The welcome screen also has a button for game play info in the upper left corner and a sound control button in the upper right corner.
  • As a kicker, about half the squares are bombs, so not only are you reduced to making opening guesses repeatedly, but each guess has about a 50% chance of blowing up.
  • On hard mode you often end up creating walls of flags & the problem with that is a flag does not yield any information about what is beyond the flags on the other side.
  • Easy is quite so, medium is reasonable, and hard is masochistic.
  • The difficulty level of this game increases geometrically across difficulty levels.
  • Hard: The playing field is a 12×14 grid (168 squares) with 80 mines hidden in it.
  • Medium: The playing field is a 10×12 grid (120 squares) with 40 mines hidden in it.
  • Easy: The playing field is a 9×9 grid (81 squares) with 20 mines hidden in it.
  • Click on the difficulty level you wish to play to start your game.
  • Flagged squares can be unflagged using the same method.















    Google minesweeper game over music